By ATTILA buy Total War: DLC - Empire of Sand Culture Pack you obtain the license activation key immediately after payment, in a private office http://www.oplata.info
To access the content of the add-on requires a license of the game Total War™: ATTILA
Region: Russia and CIS
Release date: 15 September 2015
Localization: Russian (subtitles), English, German, Spanish, French, Italian
Developers: The Creative Assembly
Set Empires of Sand Culture Pack adds to the game Total War: ATTILA three playable factions, and new religious features.
All three fractions originating from the harsh African deserts and the Middle East. They are part of a cultural group Desert Kingdom and bring into play new mechanics of the campaign and Horde, new events, religious characteristics, unique units and detachments.
• New factions with unique units: Axumite Kingdom, the Kingdom of Himyar and tribe Tanukh. These fractions can be used in single or multiplayer campaign modes and custom and multiplayer modes.
• New mechanics for the campaign.
• New Horde mechanics.
• New religious features.
Desert Kingdom. All are included with this culture fractions have the following features:
- +2 to sanitation in all regions.
- +15 attack melee in the middle of deserts.
- Immune to desert attrition.
New religious features: Add-ons includes several changes that increase the importance of religion. There are three new beliefs: Eastern Christianity, Semitic paganism and Judaism. Religion has a huge influence on many aspects of life, including: construction, victory conditions, technology, events, campaign bonuses:
Double religious building chain. (for Himyar and Sumskogo Kingdom).
Reactionary religious activities (for Himyar and Sumskogo Kingdom).
* Increased penalties for religious disharmony.
A difficult choice.
Nordiska factions have access to technologies that provide material well-being, but acting to the detriment of religion. Make your choice, locate the delicate balance between the material and spiritual welfare.
Religious influence on diplomacy.
Separate conditions for achievements and victory.
All three new factions are two sets of conditions for victory (one for each of the major religions), which includes a certain amount associated with religion units and buildings.
Barracks level 5.
Himyar and Sumskoe the Kingdom can build a barracks level 5 (one for each religion). To unlock these barracks, you should have 75% impact in the relevant religion. These barracks provide access to three elite units, and also offer other significant benefits.