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Release date: January 22, 2014.
Age rating: 18
Developer: New World Interactive
Publisher: New World Interactive LLC
Localization: Russian interface
Activation system: Steam
In this multiplayer and cooperative game you fight in bloody battles in the streets, face to face with the enemy, where your team´s survival depends on the control of important points and destroy enemy ammunition, all operating on the engine, Source. Insurgency - the heir of the highly regarded eponymous fashion on the engine, Source, highly competitive and ruthless, emphasizing the equality of all igrokov.Osobennosti game: Over 20 weapons with a bunch of attachments, no-crosshairs, and focus on realistic weapons control, including a system of free sight with intense fire effects on suppression.
27 multi-user and cooperative maps in 12 points of the world, including places of action in Iraq, Afghanistan and Somalia.
8 multi-user modes, supporting up to 32 players with the mode of point capture, destruction of ammunition and escort of VIP (important person).
3 modes of the cooperative game, in which you and your friends shoulder to shoulder perform different tasks.
Offline training mode, which supports games with bots on all modes.
The system of units, built on classes with roles, which can be modified at your discretion.
Communication within the units with support for 3D VOIP voice communication, allowing you to hear both allies and enemies in a certain radius of action.
A mini-map and a complete close-up map with allotted goals and allies.
Goggles used to purchase customization and improve your gear, affecting your weight, speed and endurance.
Simple and minimalistic user interface for full immersion in the game.
High-quality video effects and multi-channel audio create a realistic militant point.
The ability to create your own levels and content with the help of Insurgency SDK and scripting system.
PC and Mac OSX version with the ability to play between different platforms.
Support for dedicated servers for PC and Linux.
Multiplayer Game Modes: Push
At level 3, control points, attacking forces repel the enemy and capture points. Defending these points must stop the enemy´s attacking forces. For each captured point, attackers earn reinforcements and more time to attack. As soon as the third control point is captured, the attackers must destroy the cache, while the defenders have only one life to resist.
Level 3 control points. 2 points are previously captured by two teams, the third point remains neutral. Capture all targets or destroy the enemy team, waiting for reinforcements from the captured targets. Each life counts, which makes this regime tense and dependent on good teamwork.
In addition to the 3 key points, each team has a cache that they are required to protect. Teams receive additional reinforcements until their caches are destroyed. When both teams lose their caches and all their reinforcements - the mode goes to Firefight.
On the allocated territory one point. The command that controls it does not deplete its reinforcements. The essence of the regime is similar in style to the "King of the Mountain" game mode.
Escort a very important person to a certain destination. The purpose of the escorts is to accompany the person, when the enemy´s goal is to prevent escort to the destination at any cost. A player playing for a very important person is armed only with a pistol with a silencer, but at the same time can pick up the weapons of fallen enemies or allies.
Attack and defense mode. On the allocated territory there are three potential positions for finding a hiding place, which attackers must detect and destroy. The team defending this cache should build a strong defense, or if possible arrange a diversion to deceive the enemy.
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